Hello everyone! I’ve been working on a tool to help us sort out the animation of the 3D assets properly. Basically, since the animation of the 3D assets are in one continuous “take”, the tool just clips a section of the “take” and saves that as an entry in the animation file, which it generates afterwards. This animation file is then paired to the 3D asset and are loaded into the game together, allowing the action controller to just call an action, “walk”, which the 3D asset promptly performs.
We didn’t have a tool like this before so there really isn’t anything to compare it against in our inventory. Hopefully our asset managers will be happy with it. I’ve uploaded a video to youtube which I have embedded below. Enjoy!